Inside Fallout, the Gaming World’s Most Surprising Small Screen Triumph
The Fallout TV series is back to Prime Video, and it's safe to say that viewers were pleasantly surprised by the excellence of its debut season. By illustrating the atomic-age, nuclear-ravaged United States through the eyes of three separate characters, it succeeded in capturing different facets of the player's adventure.
There was vault-dweller Lucy, striving to do the right thing and learning that the ruined world made that incredibly hard; Brotherhood initiate Max, the Brotherhood of Steel initiate, who starts doubting his organization's dogma and creates plenty of trouble in powered exoskeleton; and Walton Goggins's character, a breakout character who has long since lost any ethical bearings out in the contaminated wastes.
Building Anticipation for the Second Season
The debut season's finale disclosed a major secret about the culprits behind the atomic conflict that trapped a group of people in subterranean shelters for an extended period. It also raised numerous mysteries unresolved for the next installment – and, now, hopes are significantly higher.
“We'd gladly accept ‘not terrible’ – let’s get that on a poster,” quips one of the series creators.
“Heading into the first season, everyone’s like, ‘Just don't mess it up’,” comments a key figure from the games. “We are thrilled with the feedback to the show, so now people are coming in with more excitement and new expectations.”
A New Vegas Vibe for the Next Installment
The new season is taking place in New Vegas, the backdrop of the beloved game Fallout: New Vegas, which is often praised for having the most compelling narratives and personalities in the series, even if it was a bit broken at launch.
“It has a desert vibe, a Southwestern essence, that’s so key to that game,” notes the co-creator. “That parched, blasted-out iconic highway aesthetic of the game is so much enjoyable to incorporate into the show.”
In the show's timeline, a long time has elapsed since the story of the New Vegas game by the time the protagonists arrive there. Nevertheless, the creators indicate that it does reference the fan's adventure.
The Importance of Physical Sets
The Fallout TV series is distinguished by its tangible quality – its makers ensured real props and sets were constructed, echoing the cobbled-together nature of the towns in the games.
“As a sci-fi fan, so many series I watch, I’m aware that they’re all standing in front of a blue screen,” says another of the showrunners. “The primary goal of an translation, particularly of a video game, is to feel like it’s real.”
Actually, almost every element you see on-screen is real, including the infamously terrifying radioactive creatures known as the apex predators. In the show, they are portrayed by practical effects, and were apparently pretty frightening up close.
A Labor of Love
The Fallout series works because it is made by skilled directors who are also dedicated players, with the help of the game developers behind the source material. This common understanding for the universe is evident in the final product.
The new batch of episodes is being released on a episode-by-episode basis rather than as a all-at-once release, marking a change from the previous season. This format will allow for a altered weekly discussion, something the team themselves are eager to witness.
“It delves deeper, it’s more expansive, it’s wittier, it has a lot of revelations,” promises Howard. “I am excited to seeing what people think.”